At least, for Resogun that has been a major concern, at the highest difficulty levels there's no way to play it well with a split-screen. It's more asking yourself the question: "Does local co-op make sense for this game? Is the gameplay still readable? Can people still understand what's going on if we use a split-screen?". GG: Are there any technical limitations that modern developers have to face in order to support local co-op? I think a combination of the two is the best option, different players have different needs. But ours is a peculiar situation: a lot of gamers and a lot of hardware under the same roof. This doesn't mean we don't want to support local co-op, on the contrary we've often been playing stuff like Samurai Gunn or even Smash Bros here at the office. Average player age is on the rise, and while it's probably easier to play in the same room when you're at college, it becomes more complicated when all your friends are over 35 and they all have kids. HM: I guess the answer depends on whom you ask. GG: It’s difficult to deny that local co-op, as a mechanic, has been in decline over the last 10 years. That said, request for the feature has been massive, so we're looking into it. Also, local co-op comes with collaterals, meaning that you need to have extra game pads (and chips, and beers ^_^). Looking at the numbers, it's easier for most players to play with friends online than invite them over all the time. Some kinds of games are more suitable than others, and among the two I would argue that online co-op is more important. GG: Do you think that local co-op support can improve any game on the market? We just want to make sure it makes sense and it works as it is supposed to before including it. Dead Nation has it both on the original PS3 game and now on the recent PS4 port by Climax Studios, so that's an indication of awareness in that direction. That said, we know it's a highly requested feature. HM: At the moment of writing Resogun doesn't have any local co-op, for several reasons, most importantly because with the tight deadline of PS4 launch games we didn't have enough time to figure out a way to make it work properly, given that levels are cylindrical and in online co-op players can play on whichever side they choose. GG: Do you consider local co-op (that is, playing alongside someone on the same console) to be an important part of your games? If so, why? ![]() Housemarque have released some brilliant games featuring local co-op, so we asked them some questions regarding split-screen gaming. In fact, if you’re signed up for PS+, you can get that most recent version of the game for free. They’re also creators of the local co-op championing zombie shooter Dead Nation, originally a PS3 title that was recently repackaged and relaunched on PS4. One of the best ‘small but hugely successful’ studios out there, Housemarque are world famous for the Super Stardust series as well as the excellent PS4 launch title Resogun. We’ve got a special treat lined up this week in the form of an interview with independent Finnish developers Housemarque. ![]() ![]() Welcome to the fifth edition of Sofa Sharers. (Up to 6 players)Ĭat Quest II for $15 ( PlayStation, Xbox, Switch, PC ): This gentle action RPG is an easy sell for cat lovers as you explore a magical fantasy realm and battle your way across the map.// Articles // 21st Mar 2014 - 9 years ago // By Ryan Davies Sofa Sharers: An Interview With Housemarque Teenage Mutant Ninja Turtles: Shredder's Revenge for $25 ( PlayStation, Xbox, Switch, PC ): If you love side-scrolling beat 'em ups like Double Dragon, you will enjoy teaming up with pals to bash wave after wave of enemies. Spacelines from the Far Out for $15 ( Xbox, PC ): Run a retro-space-age alien airline and cater to the whims of demanding passengers in this randomly-generated co-op management adventure. What the Golf? for $20 ( Switch, PC ): While this quirky, often laugh-out-loud physics puzzler has little to do with golf, it is an enjoyable parody with a fun party mode. Nobody Saves the World for $25 ( PlayStation, Xbox, Switch, PC ): This action RPG is an absurd, chaotic dungeon-crawler from the makers of Guacamelee! (2 players) If you've tried everything above and can't get enough couch co-op fun, you might consider one of these games.ĭysmantle for $20 ( PlayStation, Xbox, Switch, PC ): Enlist a friend to help you survive on a monster-infested island by destroying things and scavenging resources.
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